Jun 2, 2021
Select the Door and Window Catalog
Adding Doors & Windows:
After adjusting the size of your room we will add doors and windows, and any fixed objects such as plumbing and ducting. Using the 3D designer is different for everyone. You may prefer to set your openings in a North, South, East or West camera view or from the top camera view. We will use the top view for this lesson. When we finished inserting the walls the top of your screen should look like the one below. We are going to select the top camera view icon highlighted below to insert our doors and windows.
Now that we have our top down view, we will select the Door and Window Catalog highlighted below. Once you are in the catalog select the drop down menu for doors.
You will see several types, select whichever matches your existing door or what you will be replacing your old one with. Be sure to scroll through the whole list.
Now that you have found your door, left click on it and drag it into your empty room, placing it on the correct wall.
Once you have placed the door on the wall, we size and position it. Sizing the door is the same as sizing your walls. Next to the door rendering you see the W (width), H (height) and D (depth) options. Go ahead and fill those in from the measurements you took earlier. Now that your door is the correct size we will locate it on the wall. Directly below the door dimensions is where the location dimensions are input for the door. You have the option to locate from the left or the right. I am going to place my door 36” from the left wall. Once input, you can see the remaining wall space in the dimension block and on the drawing.
Now you are ready for windows. Using the same steps selecting from the window catalog; insert, set dimensions and locate on the wall.
Adding Fixtures & Appliances:
Adding sinks and appliances are the next crucial steps. Placing them in their correct locations are essential to the rest of your design as these locations are generally not flexible. Appliances and their placement work the same as doors and windows. Select the Appliances Catalog, from there you will see the drop down menu of appliances and their subcategories. Choose the appliances closest to the ones you will be using. The appliances themselves can be modified to exact dimensions.
Now that the major appliances are set we will add the sink and sink base cabinet. We will be moving from the ROOM menu into the CATALOG menu as highlighted below.
*remember to scroll through & check out all your options
Once in the cabinet catalog select:
Base: Sink/False Front
Select the style of sink base cabinet
Select the correct size based on sink specifications. If doing a custom size cabinet, choose the closest size and edit the dimensions
Left click and drag your choice onto the correct wall. Set the sink base to the correct location using the placement block below the cabinet rendering. Sinks are auto generated when a sink base is placed
Adding Corner Cabinets:
Corner cabinets are the last of the fixed objects. They are probably the most confusing cabinet to set. You need to determine if you will be using a left or right blind corner. A right hand blind corner goes at the end of a right hand run, left hand on the left end of a run. Below, a right hand base cabinet has been inserted (at the end of the right hand run on the appliance wall)
Blind corner cabinets need to be ‘pulled’ away from the wall 7 ⅞” for BW Modern cabinets (for cabinets that abut at 24”). That allows the door to open. Make sure to read the specifications on your blind corner cabinets, each is detailed with the information you need.
After the blind base is set, you need to add a 2” filler next to it, which creates a space allowing for abbuting cabinet doors and drawers to open and function freely. In the catalog you will select ENDS AND FILLERS, continue to BASE ENDS AND FILLERS
select Base: Filler and Finished End
Follow the same steps for upper cabinets. Once the corners are set, you are ready to add the rest of your cabinets. Remember, there are video tutorials by Josh as well.